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In the works for the next update

Published on January 31, 2012 by in Updates

As always – busy with the next fixes and feats! What can you expect from the upcoming update? Not only a more stable compendium with no blank screen freezes anymore, but a cool new bank feature! No more worrying about who’s got the purse, the shopkeepers of the Comkarthian Empire have agreed to work with

 
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Update 2.051 is out!

Published on January 24, 2012 by in Updates

Finally, the new update is live! This will not only remove the annoying forest map bug, but it will also bring new features to you. Here is the list of the changes: – Better introductory help screen overlay when starting a new game – Show map performance increased – Show stats on a new tab,

 
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Silversword rated on gamepro.de

The german online gaming website gamepro.de just covered Silversword in an extensive Review! Thank you very much for the 87 / 100 points! Here is the link to the review: German Silversword Review

 
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A story that put a smile on my face

Today, I would like to point you to a story that really makes me feel warm inside. It’s like meeting someone who fully understands the reason for the development of Silversword. Here we go: Top 11 of ’11 (iOS). Number 1 – Silversword. Thank you very much Paul!

 
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Update 2.04 is out!

Published on January 13, 2012 by in Updates

Tonight, the new update was published. As you might have already noticed, the user interface was modified a bit. The game now says goodbye to the old-school bracket look, and uses more button-style elements. In addition, selecting a character has improved. A hint: If you want to change position, slightly move a character slot to

 
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Busy with updates

Published on January 6, 2012 by in Updates

Yes,… and 2.0.4 is already waiting for review 🙂 This one will bring major improvements to the UI. No more oldschool bracket links, I traded them in for button-style. Selecting things should become easier, and the character screen should be more user-friendly now (in terms of navigating). Just a few days and you can see

 
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In the works…

Published on January 5, 2012 by in Updates

Curious about what’s coming soon? The UI is a major subject, and so it’s part of the development. Here’s a screenshot of some of the enhancements… see the difference?

 
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New year, great updates!

Published on January 3, 2012 by in Updates

With the upcoming update (2.03) we will give you more nice features and enhancements: Inferno now connected permanently to the world, so that you may visit it again later Hide in Shadows now always gets the highest initiative, making the rogue more powerful Arch Mages get a Rejuvenation spell to cure OLD Hidden characters now

 
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