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Home 2012 November
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Update 2.1.9 waiting for Review, 2.2.0 on the horizon!

Done with the game? Far from it! Let’s spoil… Update 2.1.9 will bring you some more enhancements to stability. Characters are now saved upon creation, and enduring item effects like the Troll Ring should be working correct after Load/Save/Standby. But there’s more! The “Divvy Gold” option will now complement the “Pool Gold” option. The most

 
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Combat dullness fought

What if you could give more spice to your combat choices? What if your fighter could rush to attack without much care about his defense? What if your party would decide to always take on the strongest (or weakest) enemy first? The combat is ready for stances! And they are badly needed because badass boss

 
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Update 2.1.8 is live!

New option “low resolution” in your app settings, this reduces memory usage, allowing the game to run stable on iPods Encounters should have 4 enemy groups max. now (this was always intended, sorry grinders) Renamed Gwyddon in the castle to avoid confusion Spellwoven Spellwoven items no longer possible, renamed Spellwoven to Enchanted Underscores in names

 
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Update 2.1.6 is live!

Major changes! Experience points adjusted! After level 14, all classes will need 200,000 XP for the next level, increasing by roughly 7% per level. Your actual characters will be adjusted to the new system. Sorry if this will turn out negative for your high-level party. But it adds more balance to the system. Stats are

 
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