Thank you very much, Mick! http://justaguythinkingblog.blogspot.de/2012/08/my-favorite-rpgs-part-i-bards-tale.html
You can now get your version of Silversword for a discount price. Hurry, it will last only a few days. You are very welcome to discuss the game on our forums, and I wait for your opinion and feedback. Kind regards, Mario.
Will come with the next update, in a few days. Features: you will be able to save ONLY in camps (there are two in the game, and another two will be in the expansion). No gold for your starting characters, and no sellable equipment. The bank has no money for free as a welcome gift.
coming up next: Legend game mode A new challenging game mode for you hardcore players Expansion Over 20 new maps stuffed with monsters, traps and loot New skills and spells Thank you very much for your support, dear players. You made 2012 a fantastic year for me! Kind regards and best wishes Mario
I wish you all a merry christmas! Stop fighting and give the barkeeper a tip 🙂
Check out this great review of Silversword from our friends at pockettactics.com. http://pockettactics.com/2012/12/17/review-silversword/
Before Apple closes for the holiday season, I have another update coming. This one is really enjoyable, because apart from the changes below, it will convert your saved games to smaller files, making the loading and saving much faster. You can look forward to the following bugfixes and enhancements: – Different Map Icons for opened
Done with the game? Far from it! Let’s spoil… Update 2.1.9 will bring you some more enhancements to stability. Characters are now saved upon creation, and enduring item effects like the Troll Ring should be working correct after Load/Save/Standby. But there’s more! The “Divvy Gold” option will now complement the “Pool Gold” option. The most
What if you could give more spice to your combat choices? What if your fighter could rush to attack without much care about his defense? What if your party would decide to always take on the strongest (or weakest) enemy first? The combat is ready for stances! And they are badly needed because badass boss
New option “low resolution” in your app settings, this reduces memory usage, allowing the game to run stable on iPods Encounters should have 4 enemy groups max. now (this was always intended, sorry grinders) Renamed Gwyddon in the castle to avoid confusion Spellwoven Spellwoven items no longer possible, renamed Spellwoven to Enchanted Underscores in names