A couple of questions about race/class abilities

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Jormungandr
Posts: 1

A couple of questions about race/class abilities

Post by Jormungandr » Fri Feb 17, 2012 9:32 pm

So I bought the game, and almost immediately also bought the compendium. Thank you for making such an awesome game and such an amazing manual as well. :) That being said, I have a couple of quick questions that I couldn't find the answers to :

1. Rogues get the Perception skill and Sorcerers get SESI / SOSI. Are there things that a Rogue will notice that a sorcerer won't?

2. Some races get +% to certain skills as their racial ability. For example, barbarians get +1% critical strike per 5 levels and hobbits get + open locks. Do these count if the base class doesn't have the skill to start with? Or will they only add to an existing skill? In other words, does a level 5 barbarian warrior have a 1% chance to instantly kill with his attacks? Or does that part of the barbarian racial only apply to rogues and hunters?

Thanks in advance!

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icetear
Site Admin
Posts: 1385

Re: A couple of questions about race/class abilities

Post by icetear » Sun Feb 19, 2012 7:04 pm

Hello!

Thank you very much :-)

1. no, rogues don't have an extra sense here. The spells reproduce the skill in a way.

2. these apply only to already existing skills

Regards
Mario
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