New game mode , Godly mode

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Posts: 16

New game mode , Godly mode

Post by stormrever » Wed Jul 13, 2016 7:39 pm

Hi everyone ,

I have been brain storming again(Man!!!! Not again Right). So the make a new and harder Mode of Game play:
1. All Characters start with 10 on all attributes. But you can pick where to put your point on lvl up.
2. Hit Points are random with no re-rolls
3. No Healing other than rest or spells or potions. so day light thing is a no-go.
4. More random monster encounters.
5. Stronger monsters.

Anything else any body wants to add? I am trying to keep in mind that Mario has to change some programing so i am suggesting easy adds and changes.

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Posts: 416
Location: Loch Caetar

Re: New game mode , Godly mode

Post by Visstar » Tue Mar 28, 2017 5:33 pm

Man, I'd go nuts trying to play this way! :cry: It would make things more realistic, though. You could also make the game a lot harder by requiring characters to eat and sleep -- no more four day trips into a dungeon, coming out fresh as a daisy. And to rest, you'd have to post guards and sleep in shifts except in certain areas like the island in Loch Caetar. That might be interesting. (I'd still play in Modern mode, though!)
May the Vishanti guide me through this eldritch maze!

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