Party Make Up... Whats Yours?

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Titansiege
Posts: 78

Party Make Up... Whats Yours?

Post by Titansiege » Wed Sep 07, 2011 7:54 pm

Okies folks, just wondering how people set up their groups?

I have the following..

Warrior
Paladin
Bard
Rogue
Conj
Mag

Now ive done just about everything in the lite version im going to try out a monk and maybe a hunter..

Whats kinda teams do you folks use? and what problems do you get using it...?

I originally had a monk instead of a Rogue but this proved to be expensive on the old spell points when everything in dungeons dropped chests.. i think id still prefer a monk.... but we will have to see..

TitanSiege
"Insert amusing comment here.. im having a break"

Mattuse
Posts: 4

Re: Party Make Up... Whats Yours?

Post by Mattuse » Wed Sep 07, 2011 8:52 pm

Warrior
Pally
Bard
Monk
Rouge
Conjurer
Mage

Wondering if I need a spot free for quest somewhere, being that I'm stuck. I like the monk. He hits 3 times now :)

User avatar
icetear
Site Admin
Posts: 1387

Re: Party Make Up... Whats Yours?

Post by icetear » Wed Sep 07, 2011 9:27 pm

Mattuse wrote: Wondering if I need a spot free for quest somewhere, being that I'm stuck. I like the monk. He hits 3 times now :)
Not planned at the moment ;-)


Regards
Mario
Silversword - the CRPG for iPhone+iPad now on the AppStore!
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ssfsx17
Posts: 4

Re: Party Make Up... Whats Yours?

Post by ssfsx17 » Thu Sep 08, 2011 5:34 pm

Paladin - Faith
Hunter - Hilda Hardin
Bard - Melodia
Monk - Iria Irgun
Rogue - Sylvia Sneak (shuriken)
Conjurer - Sheila Burne (throwing dagger)
Magician - Arcanista (throwing dagger)

Everyone is level 5 right now, hoping that eventually the Monk will get a decent AC and that the Hunter will be fixed in the next version. The most reliable hitters are the Paladin and the Monk, thanks to their multiple attacks and the fact that I've equipped them with as much accuracy-boosting gear as possible.

Stumeister
Posts: 18

Re: Party Make Up... Whats Yours?

Post by Stumeister » Mon Sep 12, 2011 12:02 pm

Is there a quick way to re-roll the character attribute dice?

I would like to properly personalise my characters, but the scores are coming back well below the pre-made characters.

Titansiege
Posts: 78

Re: Party Make Up... Whats Yours?

Post by Titansiege » Mon Sep 12, 2011 7:56 pm

Hey you can have 7 characters!?!

You know ive never even tried.. the 7th slot in Tales was always for summoned pets and such..

Think im gonna have to go have another look at this :P whoooopeeee might get that monk in as well as bard then..

Feeling a tad daft now :P

TitanSiege
"best go hoover and get off the forums before im single"

Titansiege
Posts: 78

Re: Party Make Up... Whats Yours?

Post by Titansiege » Wed Sep 14, 2011 11:40 am

Right after getting the revelation that i can have seven party members... ive had a quick change around.. honestly should play the game and remember its not actually Bards Tales.. lol :P

Denekar - Dwarf Warrior
Titanikus - Dwarf Paladin
Lree - High Woman Bard
Gothika - High Woman Monk
Sigje - Rogue
Findel - Magician
Sierrra - Conjurer

TitanSiege
"cant think of owt to put here today"

doofus
Posts: 11

Re: Party Make Up... Whats Yours?

Post by doofus » Tue Nov 01, 2011 2:32 pm

Ba Wa, AC -7
Dw Pa, AC -7
Hm Ba, AC -7
Ho Ro, AC -9
Ba Hu, AC -7
Hm Co, AC 6
Gn Ma, AC 2

Magabeus
Posts: 12

Re: Party Make Up... Whats Yours?

Post by Magabeus » Thu Nov 10, 2011 10:46 am

All lvl 5 at the moment

Dwarf Paladin
Barbarian Warrior
Human Monk
Human Bard
Hobbit Rogue
Elf Conjurer
High-man Magician

Veerwing
Posts: 51
Location: Laguna Beach, CA

Re: Party Make Up... Whats Yours?

Post by Veerwing » Wed Nov 30, 2011 9:26 pm

Took me a while to get this party pefect but here's what I have (unbuffed):

1) Female Human Paladin, Level 6; St: 18, Dx: 18, Cn: 18, IQ: 18 and Lk: 18 @ Hps: 125 and SP: 36 w/AC: -14

2) Male Dwarf Warrior, Level 6; St: 19, Dx: 18, Cn: 19, IQ: 18 and Lk: 17 @ Hps: 130 w/AC: -14

3) Male Barbarian Hunter, Level 6; St: 18, Dx: 18, Cn: 18, IQ: 18 and Lk: 17 @ Hps: 122 w/AC: -11

4) Female Elf Bard, Level 6; St: 18, Dx: 18, Cn: 18, IQ: 17 and Lk: 18 @ Hps: 125 w/AC: -13

5) Female Hobbit Rogue, Level 6: St: 18, Dx: 18, Cn: 18, IQ: 18 and Lk: 18 @ Hps: 80 w/AC: -9

6) Female Gnome Conjurer, Level 6: St: 18, Dx: 18, Cn: 18, IQ: 18 and Lk: 18 @ Hps: 53 and SP: 50 w/AC: -5

7) Male High-Man Magician, Level 6: St: 18, Dx: 18, Cn: 18, IQ: 19 and Lk: 17 @ Hps: 54 and SP: 57 w/AC -1

I'm thinking about swapping races with my Paladin versus Bard and doing a Human / Bard and Elf / Paladin (instead of what I have above) because of the trait modifiers. Right now my Bard is using a Bardsword and a Bronze Long Bow but I'm finding that I "melee" more so the "+1 to Hit w/Bows" isn't being utilized versus having the Magic Talent (+1 on Spell Levels) that I could use instead for Paladin buffs.

If you're reading this thinking, "NO WAY!!!" on my stats please keep in mind that I was sitting in an airport bored out of my mind while waiting for the next flight as I was making these characters... Can we say, "reroll?" :mrgreen: Yes, I did... A lot.

Tips:
1) When rolling a "new" character add up all of the stats. If all of the stats dont equal 84 points or more, don't accept the character. I also won't accept a new character if the "main" stat isn't over a score of 17. Also keep in mind that in the LITE version you're going to get "5" stat increases before you max out your character. Any character that is pure "Human" will get "6" points in the LITE version because of the +1 stat increase per 5 levels trait.

2) Save your game before entering the training hall. Then, enter the training hall and advance your character. If you don't get the "stat" increase / hit points that you want, reload the game and do it again.

3) Here are the typical "Hps" that a character gets per level (keep in mind this is from the Bard's Tale Manual and NOT from Silversword but the increases / character attributes pretty much work the same way):

How many hit points (max) a member gets when advancing a level, based on class:
Warrior - 16 pts per level
Paladin - 16 pts per level
Rogue - 8 pts per level
Bard - 16 pts per level
Hunter - 16 pts per level
Monk - 8 pts per level
Conjurer - 4 pts per level / 4 sps per level
Magician - 4 pts per level / 4 sps per level

Starting character info:
Starting gold is 110-170 coins.
Spell casters start with 10-17 spell points, +1 per point of IQ over 14.
Rogues start with a 15% chance of disarming traps and a 10% chance of hiding in shadows, +1 per point of DX over 14.
Hunters start with a 5% chance of dealing a critical hit, +1 per point of DX over 14.
Bards start ready to sing 1 song (assuming they find an instrument).

When anyone goes up a level:
Hit points go up based on class.
Extra hit points: +1 per point of constitution over 14.
One attribute whose value is less than 18 is increased by 1.

When spell casters go up a level:
Extra spell points: 1-4 +1 per point of IQ over 14.

When rogues go up a level:
Disarm traps: improves 1-3% +1% per point of DX over 14 (maximum 99%)
Hide in shadows: improves 1-3% +1% per point of DX over 14 (maximum 99%)

When hunters go up a level:
Critical hit: improves 1-3% +1% per point of DX over 14 (maximum 99%)

When warriors, monks, and paladins go up a level:
Number of attacks goes up by 1 EVERY OTHER LEVEL, to a maximum of 7 attacks per round at 15th level

Hope this helps...

~Veerwing

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